NVIDIA GPU मॉडल

CheckProxy.org में NVIDIA के सभी GPU renderer।

416 लाइब्रेरी प्रविष्टियाँ · विक्रेता के अनुसार

NVIDIA मॉडल — लाइब्रेरी 2026

GPU मॉडल प्रबंधन
# GPU रेंडरर वेंडर प्लेटफ़ॉर्म
251 ANGLE (NVIDIA Corporation, NVIDIA GeForce GT 750M OpenGL Engine, OpenGL 4.1) NVIDIA PC
252 ANGLE (NVIDIA, NVIDIA GeForce GTX 960M Direct3D11 vs_5_0 ps_5_0, D3D11-21.21.13.7654) NVIDIA PC
253 ANGLE (NVIDIA, NVIDIA GeForce GTX 770 (0x00001184) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
254 ANGLE (NVIDIA, NVIDIA GeForce GT 720 (0x00001286) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
255 ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
256 ANGLE (NVIDIA, NVIDIA GeForce GTX 650 Direct3D11 vs_5_0 ps_5_0, D3D11-26.21.14.3064) NVIDIA PC
257 ANGLE (NVIDIA, NVIDIA GeForce GTX 660 Ti Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
258 ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
259 GeForce GTX 480, or similar NVIDIA PC
260 ANGLE (NVIDIA, NVIDIA GRID P40-1A (0x00001B38) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
261 ANGLE (NVIDIA, NVIDIA GeForce GT 1030 (0x00001D01) Direct3D9Ex vs_3_0 ps_3_0, nvd3dumx.dll-26.21.14.4219) NVIDIA PC
262 ANGLE(ANGLE(NVIDIA GeForce GTX 1060 Direct3D11 vs_5_0 ps_5_0) Direct3D11 vs_5_0 ps_5_0) NVIDIA PC
263 ANGLE (NVIDIA, NVIDIA GeForce GTX 1050 (0x00001C83) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
264 ANGLE (NVIDIA, NVIDIA GeForce GT 710 (0x00001281) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
265 ANGLE (NVIDIA, NVIDIA GeForce GT 710 Direct3D11 vs_5_0 ps_5_0, D3D11-25.21.14.1947) NVIDIA PC
266 ANGLE (NVIDIA, NVIDIA GeForce GT 710 Direct3D11 vs_5_0 ps_5_0, D3D11-26.21.14.3200) NVIDIA PC
267 ANGLE (NVIDIA, NVIDIA Quadro P2200 (0x00001C31) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA वर्कस्टेशन
268 ANGLE (NVIDIA, NVIDIA GeForce RTX 3080 Ti Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
269 ANGLE (NVIDIA, NVIDIA GeForce RTX 2080 SUPER (0x00001E81) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
270 ANGLE (NVIDIA, NVIDIA GeForce GTX 1070 Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
271 ANGLE (NVIDIA, NVIDIA GeForce GTX 660 (0x00001185) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
272 ANGLE (NVIDIA, NVIDIA Quadro M5000M (0x000013F8) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA वर्कस्टेशन
273 ANGLE (NVIDIA, NVIDIA GeForce GT 740 (0x00002504) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
274 ANGLE (NVIDIA, NVIDIA Quadro T1000 (0x00001FB9) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA वर्कस्टेशन
275 ANGLE (NVIDIA, NVIDIA GeForce 210 (0x00000A65) Direct3D11 vs_4_0 ps_4_0, D3D11) NVIDIA PC
276 ANGLE (NVIDIA, NVIDIA Quadro T2000 (0x00001FB8) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA वर्कस्टेशन
277 ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 (0x00001C20) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
278 ANGLE (NVIDIA, NVIDIA Quadro RTX 5000 with Max-Q Design (0x00001EB5) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA वर्कस्टेशन
279 ANGLE (NVIDIA, NVIDIA Quadro P600 (0x00001CB2) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA वर्कस्टेशन
280 ANGLE (NVIDIA, NVIDIA GeForce RTX 2080 (0x00001E82) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
281 ANGLE (NVIDIA, NVIDIA Quadro M1000M (0x00002504) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA वर्कस्टेशन
282 ANGLE (NVIDIA, NVIDIA GeForce RTX 5080 (0x00002C02) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
283 ANGLE (NVIDIA, NVIDIA Quadro K1000M (0x00000FFC) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA वर्कस्टेशन
284 ANGLE (NVIDIA, NVIDIA GeForce GT 630 Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
285 ANGLE (NVIDIA, NVIDIA GeForce GPU Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
286 ANGLE (NVIDIA, NVIDIA GeForce GT 710 (0x0000128B) Direct3D11 vs_5_0 ps_5_0, D3D11-26.21.14.3200) NVIDIA PC
287 ANGLE (NVIDIA, NVIDIA GeForce GTX 750 Ti (0x00001380) Direct3D11 vs_5_0 ps_5_0, D3D11-23.21.13.8831) NVIDIA PC
288 ANGLE (NVIDIA, NVIDIA Quadro M2000 (0x00001430) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA वर्कस्टेशन
289 ANGLE (NVIDIA, NVIDIA Quadro P5200 Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA वर्कस्टेशन
290 ANGLE (NVIDIA, NVIDIA NVS 5100M Direct3D11 vs_4_1 ps_4_1, D3D11) NVIDIA PC
291 ANGLE (NVIDIA, NVIDIA GeForce RTX 3060 Direct3D11 vs_5_0 ps_5_0, D3D11-30.0.14.9709) NVIDIA PC
292 ANGLE (NVIDIA, NVIDIA GeForce GT 430 (0x00000DE1) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
293 ANGLE (NVIDIA, NVIDIA GeForce G210 (0x00000A60) Direct3D11 vs_4_1 ps_4_1, D3D11) NVIDIA PC
294 ANGLE (NVIDIA, NVIDIA GeForce GT 705 (0x0000104C) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
295 ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 with Max-Q Design (0x00001C60) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA लैपटॉप
296 ANGLE (NVIDIA, NVIDIA Quadro RTX 4000 (0x00001EB6) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA वर्कस्टेशन
297 ANGLE (NVIDIA, NVIDIA GeForce GT 710 Direct3D11 vs_5_0 ps_5_0, D3D11-10.18.13.6451) NVIDIA PC
298 ANGLE (NVIDIA, NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
299 ANGLE (NVIDIA, NVIDIA Quadro M1000M (0x000013B1) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA वर्कस्टेशन
300 ANGLE (NVIDIA, NVIDIA GeForce GTX 1650 (0x00001FDD) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC

GPU kya hai aur yeh library kyon hai

GPU (Graphics Processing Unit) images, video aur 3D render karta hai. Browser me WebGL/WebGPU ke through GPU ki kuch pahchan dikhti hai, aksar "ANGLE (NVIDIA GeForce RTX 3060)" jaisi renderer string ke roop me.

CheckProxy.org My GPU ke anonymous scans se community GPU library banata hai. Har entry me renderer, vendor, platform type (PC, Laptop, Workstation, Mobile) aur last seen time hota hai.

Yeh retail spec sheet nahi, balki real browser fingerprint data hai - developers, QA, privacy research aur multi-profile users ke liye upyogi.

GPU ka sankshipt itihaas

Dedicated graphics chips 1980s me aaye. 1990s me 3dfx Voodoo, NVIDIA RIVA aur ATI Rage ne consumer 3D ko popular kiya.

2000s me programmable shaders aur mobile GPUs aaye. 2020s me RTX, Apple Silicon, WebGL aur WebGPU ka prabhav bada.

Browser renderer string kabhi physical card naam se alag hoti hai, jaise ANGLE, virtualization ya privacy hardening ki wajah se.

GPU terms aur technical definitions

Table aur browser developer tools me dikhne wale mukhya concepts.

GPU renderer (WebGL)
Browser se milne wali UNMASKED_RENDERER_WEBGL string, jisme model aur driver layer shamil ho sakte hain.
Vendor
Renderer ke saath report hua graphics chip manufacturer.
WebGL
Browser ke andar 2D/3D graphics API jo renderer, vendor aur limits expose karta hai.
WebGPU
WebGL ka naya successor, kam overhead aur modern compute/render support ke saath.
VRAM
Discrete GPU ki dedicated video memory ya integrated/mobile GPU ki shared system RAM.
Platform type
GPU ka aam upyog: PC, Laptop, Workstation ya Mobile.

GPU ke bare me aksar pooche jane wale sawal

Renderer strings, browser detection aur CheckProxy.org library par common sawal.

Yeh WebGL dwara return hua text hai jo browser ke active graphics adapter ko describe karta hai.

ANGLE layer, dual-GPU laptops, remote desktop ya virtual adapters ke karan report alag ho sakti hai.

WebGL purana aur widely supported hai; WebGPU naya, efficient aur modern workloads ke liye behtar hai.

My GPU scan par renderer/vendor aur kuch limits anonymous tareeke se, rate limit ke saath save ki ja sakti hain.

Haan. WebGL se data padha ja sakta hai jab tak browser ya extension usse block/spoof na kare.

Integrated GPUs laptops me aam hain; discrete models me aksar clear naam aur dedicated VRAM dikhti hai; mobile me Adreno, Mali ya Apple GPU dikhte hain.

GPU लाइब्रेरी पर वापस

अपना कार्ड नहीं दिख रहा? GPU और WebGL