| 151 |
ANGLE (Intel, Mesa Intel(R) UHD Graphics 620 (KBL GT2), OpenGL 4.6 (Core Profile) Mesa 23.2.1) |
Intel |
Portátil |
|
| 152 |
ANGLE (ARM, Mali-G31, OpenGL ES 3.2) |
ARM Mali |
Móvil |
|
| 153 |
ANGLE (NVIDIA, NVIDIA RTX A2000 Laptop GPU (0x000025B8) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
Estación de trabajo |
|
| 154 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 3070 (0x00002488) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 155 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 2080 (0x00001E87) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 156 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 3070 Ti (0x00002482) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 157 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 1050 Ti (0x00001C82) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 158 |
ANGLE (AMD, AMD Radeon R7 430 (0x00006611) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 159 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 4070 (0x00002786) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 160 |
ANGLE (NVIDIA, NVIDIA GeForce GT 730 (0x00001287) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 161 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 2060 (0x00001F51) Direct3D11 vs_5_0 ps_5_0, D3D11-26.21.14.4250) |
NVIDIA |
PC |
|
| 162 |
ANGLE (Intel, Intel(R) UHD Graphics 730 (0x00004682) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 163 |
Adreno (TM) 506 |
Qualcomm |
Móvil |
|
| 164 |
ANGLE (AMD, Radeon RX 580 Series (0x000067DF) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 165 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 770 (0x00001184) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 166 |
ANGLE (Apple, ANGLE Metal Renderer: Apple M4 Pro, Unspecified Version) |
Apple |
Portátil |
|
| 167 |
ANGLE (ARM, Mali-G76, OpenGL ES 3.2) |
ARM Mali |
Móvil |
|
| 168 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 1050 Ti Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 169 |
ANGLE (Intel, Intel(R) UHD Graphics (0x00008A56) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 170 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 965M (0x000013D9) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 171 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 3050 Laptop GPU (0x000025A2) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
Portátil |
|
| 172 |
ANGLE (AMD, Radeon (TM) RX 470 Graphics (0x000067DF) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 173 |
ANGLE (AMD, AMD Radeon RX 5600 OEM (0x0000731F) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 174 |
ANGLE (Intel, Intel(R) Iris(R) Xe Graphics Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 175 |
ANGLE (Intel, Intel(R) UHD Graphics (0x00009A70) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 176 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB (0x00001C03) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 177 |
ANGLE (Intel, Intel(R) UHD Graphics (0x00009B21) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 178 |
ANGLE (Intel, Intel(R) Graphics (0x0000A7AB) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 179 |
ANGLE (Intel, Intel(R) Iris(R) Plus Graphics 655 (0x00003EA5) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 180 |
ANGLE (ARM, Mali-G72, OpenGL ES 3.2) |
ARM Mali |
Móvil |
|
| 181 |
ANGLE (Qualcomm, Adreno (TM) 710, OpenGL ES 3.2) |
Qualcomm |
Móvil |
|
| 182 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 2060 SUPER (0x00001F06) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 183 |
ANGLE (Apple, ANGLE Metal Renderer: Apple M3, Unspecified Version) |
Apple |
Portátil |
|
| 184 |
ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) |
Apple |
Portátil |
|
| 185 |
ANGLE (Qualcomm, Adreno (TM) 662, OpenGL ES 3.2) |
Qualcomm |
Móvil |
|
| 186 |
ANGLE (Google, SwiftShader Device (LLVM Pipe) (0x0000C0DE) Direct3D11 vs_5_0 ps_5_0) |
— |
PC |
|
| 187 |
Intel(R) HD Graphics |
Intel |
Portátil |
|
| 188 |
ANGLE (Qualcomm, Adreno (TM) 660, OpenGL ES 3.2) |
Qualcomm |
Móvil |
|
| 189 |
ANGLE (Qualcomm, Adreno (TM) 730, OpenGL ES 3.2) |
Qualcomm |
Móvil |
|
| 190 |
ANGLE (NVIDIA Corporation, NVIDIA GeForce RTX 5080/PCIe/SSE2, OpenGL 4.5.0) |
NVIDIA |
PC |
|
| 191 |
ANGLE (Intel, Intel(R) HD Graphics 620 (0x00005916) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 192 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 3050 (0x00002584) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 193 |
ANGLE (AMD, AMD Radeon(TM) Graphics (0x00001636) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 194 |
ANGLE (NVIDIA, NVIDIA GeForce GT 1030 (0x00001D01) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 195 |
ANGLE (Google Inc., SwiftShader Device (Subzero) (0xC0DE) Direct3D11 vs_5_0 ps_5_0, SwiftShader driver-6.7.0) |
— |
PC |
|
| 196 |
ANGLE (Qualcomm, Adreno (TM) 642L, OpenGL ES 3.2) |
Qualcomm |
Móvil |
|
| 197 |
ANGLE (AMD, AMD Radeon(TM) RX Vega 11 Graphics (0x000015D8) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 198 |
ANGLE (NVIDIA, NVIDIA Quadro T2000 (0x00001FB8) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
Estación de trabajo |
|
| 199 |
ANGLE (Qualcomm, Adreno (TM) 640, OpenGL ES 3.1) |
Qualcomm |
Móvil |
|
| 200 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|