| 251 |
ANGLE (Samsung Electronics Co. Ltd., ANGLE ((Samsung Xclipse 530) on Vulkan 1.3.279), OpenGL ES 3.2) |
— |
PC |
|
| 252 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 1070 Ti (0x00001B82) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 253 |
ANGLE (Intel, Intel(R) HD Graphics 510 (0x00001902) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 254 |
Adreno (TM) 830 |
Qualcomm |
Telemóvel |
|
| 255 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 5060 (0x00002D05) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 256 |
ANGLE (Intel, Intel(R) UHD Graphics 610 (0x00009BA8) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 257 |
ANGLE (NVIDIA, NVIDIA GeForce 210 (0x00000A65) Direct3D11 vs_4_1 ps_4_1, D3D11) |
NVIDIA |
PC |
|
| 258 |
ANGLE (Intel, Intel(R) Iris(R) Xe Graphics (0x000046A0) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 259 |
Adreno(TM) 308 |
Qualcomm |
Telemóvel |
|
| 260 |
ANGLE (AMD, AMD Radeon RX 6600 LE (0x000073FF) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 261 |
ANGLE (Intel, Mesa Intel(R) UHD Graphics 620 (KBL GT2), OpenGL 4.6 (Core Profile) Mesa 23.2.1) |
Intel |
Portátil |
|
| 262 |
ANGLE (ARM, Mali-G31, OpenGL ES 3.2) |
ARM Mali |
Telemóvel |
|
| 263 |
ANGLE (NVIDIA, NVIDIA RTX A2000 Laptop GPU (0x000025B8) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
Estação de trabalho |
|
| 264 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 3070 Ti (0x00002482) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 265 |
ANGLE (AMD, AMD Radeon R7 430 (0x00006611) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 266 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 4070 (0x00002786) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 267 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 2060 (0x00001F51) Direct3D11 vs_5_0 ps_5_0, D3D11-26.21.14.4250) |
NVIDIA |
PC |
|
| 268 |
Adreno (TM) 506 |
Qualcomm |
Telemóvel |
|
| 269 |
ANGLE (AMD, Radeon RX 580 Series (0x000067DF) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 270 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 770 (0x00001184) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 271 |
ANGLE (Apple, ANGLE Metal Renderer: Apple M4 Pro, Unspecified Version) |
Apple |
Portátil |
|
| 272 |
ANGLE (ARM, Mali-G76, OpenGL ES 3.2) |
ARM Mali |
Telemóvel |
|
| 273 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 1050 Ti Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 274 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 965M (0x000013D9) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 275 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 3050 Laptop GPU (0x000025A2) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
Portátil |
|
| 276 |
ANGLE (AMD, Radeon (TM) RX 470 Graphics (0x000067DF) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 277 |
ANGLE (AMD, AMD Radeon RX 5600 OEM (0x0000731F) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 278 |
ANGLE (Intel, Intel(R) UHD Graphics (0x00009A70) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 279 |
ANGLE (Intel, Intel(R) UHD Graphics (0x00009B21) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 280 |
ANGLE (Intel, Intel(R) Graphics (0x0000A7AB) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 281 |
ANGLE (Intel, Intel(R) Iris(R) Plus Graphics 655 (0x00003EA5) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 282 |
ANGLE (ARM, Mali-G72, OpenGL ES 3.2) |
ARM Mali |
Telemóvel |
|
| 283 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 2060 SUPER (0x00001F06) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 284 |
ANGLE (Qualcomm, Adreno (TM) 662, OpenGL ES 3.2) |
Qualcomm |
Telemóvel |
|
| 285 |
ANGLE (Google, SwiftShader Device (LLVM Pipe) (0x0000C0DE) Direct3D11 vs_5_0 ps_5_0) |
— |
PC |
|
| 286 |
Intel(R) HD Graphics |
Intel |
Portátil |
|
| 287 |
ANGLE (Qualcomm, Adreno (TM) 660, OpenGL ES 3.2) |
Qualcomm |
Telemóvel |
|
| 288 |
ANGLE (Qualcomm, Adreno (TM) 730, OpenGL ES 3.2) |
Qualcomm |
Telemóvel |
|
| 289 |
ANGLE (NVIDIA Corporation, NVIDIA GeForce RTX 5080/PCIe/SSE2, OpenGL 4.5.0) |
NVIDIA |
PC |
|
| 290 |
ANGLE (Intel, Intel(R) HD Graphics 620 (0x00005916) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
Portátil |
|
| 291 |
ANGLE (AMD, AMD Radeon(TM) Graphics (0x00001636) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 292 |
ANGLE (NVIDIA, NVIDIA GeForce GT 1030 (0x00001D01) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 293 |
ANGLE (Google Inc., SwiftShader Device (Subzero) (0xC0DE) Direct3D11 vs_5_0 ps_5_0, SwiftShader driver-6.7.0) |
— |
PC |
|
| 294 |
ANGLE (Qualcomm, Adreno (TM) 642L, OpenGL ES 3.2) |
Qualcomm |
Telemóvel |
|
| 295 |
ANGLE (NVIDIA, NVIDIA Quadro T2000 (0x00001FB8) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
Estação de trabalho |
|
| 296 |
ANGLE (Qualcomm, Adreno (TM) 640, OpenGL ES 3.1) |
Qualcomm |
Telemóvel |
|
| 297 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 298 |
Mali-T830 |
ARM Mali |
Telemóvel |
|
| 299 |
ANGLE (Intel, Intel(R) Iris(R) Xe Graphics Direct3D11 vs_5_0 ps_5_0, D3D11-27.20.100.9126) |
Intel |
Portátil |
|
| 300 |
ANGLE (AMD, AMD Radeon RX 5700 XT (0x0000731F) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|